![]() ![]() ![]() ![]() It’s a far throw from the first demo’s oozing claret pustules that dripped from the walls of decaying wooden shacks. The tonal shift between the two chapters is severe as Mikami’s signature grand pianos and ornate paintings now adorn the walls creating an atmosphere of disquieting unease. Beautifully lit in the game’s modified id Tech engine, the halls and bedrooms of the mysterious estate are vintage Mikami. The enjoyably campy quips of protagonist Detective Sebastian Castellanos do little to distract from the ominous creak of a wrought iron gate that leads to a creaking mansion, shrouded in mist. While the first part of the demo from chapter 4 mixed schlocky gore with kinetic shocks, the latter echoes the haunting aura of the original Resident Evil. ![]() There are four quick inventory slots that which can be filled with health syringes, guns and the game’s signature crossbow that can be customized with explosive, shock and harpoon bolt variants that make up part of the game’s crafting system.Īfter being submerged in a corridor that filled with blood (pulled from The Shining, but chilling nonetheless) and being hunted by a deformed wraith girl with the limbs of a giant spider, I continued onto the second part of the demo taken from chapter 8 of the final game. The solution to this is immolation by virtue of matches, one of the game’s many scarce resources. Blasting his skull apart with a carefully aimed pistol shot was enough to see him fall, but I was soon to realize that anything other than a clean headshot results in your target rising slowly back to their feet. The demo’s first cinematic encounter is with an engorged doctor, gleefully operating on an equally repulsive inhuman corpse. On first impressions, The Evil Within is shaping up to be a survival horror fan’s best worst nightmare. The enemies, which shamble and threaten with greater impetuous than traditional undead foes, are fleshy nightmares garbed in barbed wire, gore-drenched rags and armed with a manner of blunt objects. Despite prior warning about the game’s fear factor over email by Bethesda’s PR, the first part of the demo was still an unsettling introduction to The Evil Within's morbid, vile and twisted world that delicately balanced the cerebral scares of J-horror with grindhouse depravity. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |